If you're playing the assault class and you meet an enemy tank, there's literally nothing you can do but run. Even more annoying is that being in a vehicle gives players a huge advantage. Usually 90% of the team decides to camp somewhere behind a rock and wait for easy kills, while the other 10% that actually try to play the objective are just running around, getting constantly nailed by snipers.
Other maps like Silk Road, Lost Islands or Goldmud Railway are simply an open hunting ground for campers. The team that starts at objective A almost always wins, since they have the highground advantage.
Almost every game I've ever played on that map boiled down to the entire team gathering at those choke points, everybody spamming smoke and flashbangs and everyone waiting for the enemy to peek around the corner, in order to waste him. Operation Metro, for example, has 6 main choke points around objective B. Most of them are either a giant clusterfuck of choke points or a camper's paradise. While all the maps are beautiful, there are only few maps that actually work well. Enemies take 10-15 hits to kill with an assault rifle, but are able to drop me with one or two hits out of a P90. Even 18 months after the game's release, I still get dropped around corners, behind cover, through walls and even concrete floors, far behind cover. Campaign mode was almost unplayable, since the other characters would randomly stop following me at several points in the game, and I'd need to restart the game to fix it. The game still has almost as many glitches as it had on launch day. Battlelog always lags behind the actual game and sometimes I need to wait hours to actually be able to equip an unlocked attachment in Battlelog. Sometimes I get random white noise in the middle of the game, which is about 10x louder than the rest of the audio and lasts for about 5 seconds before it goes away, only to reappear at any given point. Every time I join a server, I spawn without a weapon and need to survive 10-15 seconds without a gun and without sound, until both of those things finally load and I'm able to play, provided I haven't been killed by a spawncamper yet. And no, its not my internet connection, since any other game I play online works fine. The number of games I've been able to play without lag, rubber banding and/or getting randomly disconnected for no apparent reason is probably around 5. Lets start with the good stuff - the game is beautiful, its fun (when it works), the campaign could be worse and there are always plenty of servers to play on. I also purchased BF4 Premium for an additional €50, which, as will become obvious later, is a purchase I deeply regret. To be honest, I never really purchased the game, but it came with my R9 290, so I guess I can say I paid for it. This is my personal review of Battlefield 4, 18 months after its release. Now that we've got that out of the way, lets get to the point. If you were expecting anything interesting, anything you didn't already know, anything but the ramblings of a frustrated gamer who regrets wasting his money - now is your time to click away.